• Automatically moves to the Mouse position or by using the Keyboard ASDW/Cursor Keys if the Mouse is outside the game area
  • Click/Spacebar to throw a Star, it charges up when held
  • You can shoot in any of 8 directions but Keyboard controls need more time to properly acknowledge the direction. Try Easy/Normal mode to see a guideline.


  • Catching Stars returns its energy minus the health of whatever it went against.
  • Your Stars gain energy when it hits bullets without losing anything.
  • The Stars do a back-circle where they start vanishing. Catching it at this point only gives back 50% of its energy.
  • The currency when shopping is your score and the upgrades are transparent until you have can buy it (or sell if you just bought it).

A Shoot'em Up I prototyped during the #LOWREZJAM 2017.
Then upgraded to an Alpha in the #FFSjam 2018.

In this game you pilot Star Juggler, a spacecraft which can throw and catch Stars.
Endless enemy ships fly through the screen and shoot at you!


  • Low resolution (64x64) graphics
  • 21 evil enemies which can come from any side
  • 17 damaging types of bullets
  • 6 beneficial Pickups
  • Charging weapon that throws up to 6 sizes of Stars
  • Up to 8 directions in which you can throw Stars
  • 3 modes of difficulty, from (hand-holding) Easy to (insanely) Hard
  • Several Starlanes and Worlds to traverse, with a Shop in between
  • Able to go Fullscreen (check the button on the right of the Menu for Options)


Download NowName your own price

Click download now to get access to the following files:

Prototype (0.1.4) : LOWREZJAM'17 663 kB

Development log

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