Warning: May not work on Firefox and must be played on a different browser. It's a bug in Godot
You must save the green Planet from burning or freezing by pushing the Celestial (Bodies), that would alter its temperature, away. The objective is to avoid having the thermometer reach either end.
Press/Click anything to push the Celestial away. This only works if they're visible.
On each level a Celestial will pass by, which you can push away. You must also take the Planets weather (hot, red or cold, blue) into consideration as it will cause the temperature to fluctuate.
Updated to have a "Ready?" screen before beginning.
Jam: Prototyped during the Godot Community Game Jam (June 15th-18th 2018).
|Updated||23 days ago|
|Platforms||Windows, macOS, Linux, HTML5|
|Made with||Godot, Inkscape|
|Tags||moon, planet, Space, sun, temperature|
|License||GNU General Public License v3.0 (GPL)|
|Asset license||Creative Commons Attribution_ShareAlike v4.0 International|
|Average session||A few seconds|
|Inputs||Keyboard, Mouse, Touchscreen|
|Accessibility||Color-blind friendly, One button|
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